The Seven Deadly Afflictions
Afflictions are long lasting magical effects that require specific methods to remove. These afflictions represent the seven deadly sins.
Monster Flavor II
Bringing back the Monster Flavor series with some more generalized reflavoring options. Adds some spice to that orc or crocodile!
Ancient Relic Treasure
The treasure found in the depths of a dungeon, a tomb in a long-forgotten mausoleum, or in the lair of a dangerous creature doesn’t have to be just coins, gems, and magic items. Various relics of historical importance are also worth looting as collectors and scholars who focus on certain cultures or lines of study […]
Monster Flavor: The Planes
There are times when the barrier between planes grows thin, or experimental magic unleashes strange energies upon the local area. Such events can result in creatures being altered by extraplanar influences. These alterations can be applied to existing monsters in the form of templates, reflecting the ways in which they have been transformed by these […]
Starting Zone: Bittermire Vale
An area where a group of inexperienced adventurers can begin their careers.
Bog Dangers
Bogs are wetland areas known for their spongy and muddy ground made up of decaying plant matter, making them a unique and challenging terrain to navigate.
Spooky Hazards
Crypts, mausoleums, cemeteries, and other places of the dead have strange dangers and unique risks, beyond undead and necromancy. Try some spooky hazards.
Undead and V-Day Themed Curses
Try out these five new curses themed around the undead and lost love. Each has interesting roleplaying and mechanical aspects.
The Flavor of Death, Monster Templates
Transform any creature into their terrifying, flesh-eating, decayed, shambling undead version with these monster templates. Share the flavor of death with your players.
Aquatic Hazards
Exploring seaside caves, partially submerged castles, or an underwater dungeon can present new and dangerous aquatic hazards.