The Vault: Serpent Helm

The infamous sorcerer Malachor was infatuated with medusas and their mystical gaze. His obsession led him to an ancient medusa named Sylthara, who’s power was bound into the snakes upon her head. Determined to harness this power, Malachor conducted a forbidden ritual to merge Sylthara’s snake-hair with an enchanted helmet, creating the serpent helm.

As the ritual neared completion, Malachor’s intentions wavered, and a connection formed between him and Sylthara. In that moment, the ritual bound their fates together. Sylthara’s and Malachor’s spirits became permanently entwined with the serpent helm. The helmet, now holds these two trapped within, granting the abilities of both a sorcerer and a medusa.


Serpent Helm

Wondrous Item (Helmet), Very Rare (Requires Attunement)

While wearing this helm, you have advantage on saving throws against being poisoned, and you have resistance to poison damage. As an action, you can cast the poison spray cantrip using Charisma as your casting ability.

Furthermore, you can use your action to cast polymorph on yourself, transforming into a medusa. While you are in the form of the medusa, you retain your Intelligence, Wisdom, and Charisma scores. The helm can’t be used this way again until the next dawn.


Check out last week’s item: the mason’s bucket of elements.

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